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	<id>https://wiki.uni-konstanz.de/gamelab/index.php?action=history&amp;feed=atom&amp;title=Michael_S._Debus</id>
	<title>Michael S. Debus - Revision history</title>
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	<updated>2026-04-17T23:12:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.uni-konstanz.de/gamelab/index.php?title=Michael_S._Debus&amp;diff=1623&amp;oldid=prev</id>
		<title>Sebastian.otto at 11:28, 20 April 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uni-konstanz.de/gamelab/index.php?title=Michael_S._Debus&amp;diff=1623&amp;oldid=prev"/>
		<updated>2020-04-20T11:28:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:28, 20 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game) ontology, game space and time, video game navigation“&amp;lt;ref&amp;gt;Center for Computer Games Research: &amp;#039;&amp;#039;Michael S. Debus&amp;#039;&amp;#039;. n.d. https://game.itu.dk/members/michael-debus/ (Access: 20.04.2020)&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game) ontology, game space and time, video game navigation“&amp;lt;ref&amp;gt;Center for Computer Games Research: &amp;#039;&amp;#039;Michael S. Debus&amp;#039;&amp;#039;. n.d. https://game.itu.dk/members/michael-debus/ (Access: 20.04.2020)&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;references /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Authors]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sebastian.otto</name></author>
	</entry>
	<entry>
		<id>https://wiki.uni-konstanz.de/gamelab/index.php?title=Michael_S._Debus&amp;diff=1619&amp;oldid=prev</id>
		<title>Sebastian.otto at 11:23, 20 April 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uni-konstanz.de/gamelab/index.php?title=Michael_S._Debus&amp;diff=1619&amp;oldid=prev"/>
		<updated>2020-04-20T11:23:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:23, 20 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game) ontology, game space and time, video game navigation“&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game) ontology, game space and time, video game navigation“&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref&amp;gt;Center for Computer Games Research: &#039;&#039;Michael S. Debus&#039;&#039;. n.d. https://game.itu.dk/members/michael-debus/ (Access: 20.04.2020)&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sebastian.otto</name></author>
	</entry>
	<entry>
		<id>https://wiki.uni-konstanz.de/gamelab/index.php?title=Michael_S._Debus&amp;diff=1618&amp;oldid=prev</id>
		<title>Sebastian.otto: Created page with &quot;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game)...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.uni-konstanz.de/gamelab/index.php?title=Michael_S._Debus&amp;diff=1618&amp;oldid=prev"/>
		<updated>2020-04-20T11:22:02Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game)...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Since 2016, Michael S. Debus is a researcher and PhD Fellow at the Center for Computer Game Research at the IT University of Copenhagen. His areas of competence are “(game) ontology, game space and time, video game navigation“&lt;/div&gt;</summary>
		<author><name>Sebastian.otto</name></author>
	</entry>
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