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	<id>https://wiki.uni-konstanz.de/gamelab/index.php?action=history&amp;feed=atom&amp;title=Modding</id>
	<title>Modding - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.uni-konstanz.de/gamelab/index.php?action=history&amp;feed=atom&amp;title=Modding"/>
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	<updated>2026-04-17T21:17:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.uni-konstanz.de/gamelab/index.php?title=Modding&amp;diff=1617&amp;oldid=prev</id>
		<title>Sebastian.otto at 11:12, 20 April 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uni-konstanz.de/gamelab/index.php?title=Modding&amp;diff=1617&amp;oldid=prev"/>
		<updated>2020-04-20T11:12:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:12, 20 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Modding, modifying or adding is a popular practice in digital games. It is defined by the intervention and manipulation of a game at hardware or software levels that change the game design in graphics and mechanics in a way that was not intended by the original developers. One of the most popular modifications is the game Counter Strike, which was created out of the game Half Life. But while this modifications transformed to a whole new game, other modifications are only supposed to ad smaller changes to an exiting game. Prime examples for such partial modifications are for instance the game &amp;#039;&amp;#039;[[Minecraft]]&amp;#039;&amp;#039; (2009) from Mojang or the game &amp;#039;&amp;#039;[[Skyrim|The Elder Scrolls V: Skyrim]]&amp;#039;&amp;#039; (2011) from developer studio Bethesta.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Modding, modifying or adding is a popular practice in digital games. It is defined by the intervention and manipulation of a game at hardware or software levels that change the game design in graphics and mechanics in a way that was not intended by the original developers. One of the most popular modifications is the game Counter Strike, which was created out of the game Half Life. But while this modifications transformed to a whole new game, other modifications are only supposed to ad smaller changes to an exiting game. Prime examples for such partial modifications are for instance the game &amp;#039;&amp;#039;[[Minecraft]]&amp;#039;&amp;#039; (2009) from Mojang or the game &amp;#039;&amp;#039;[[Skyrim|The Elder Scrolls V: Skyrim]]&amp;#039;&amp;#039; (2011) from developer studio Bethesta.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Glossary]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sebastian.otto</name></author>
	</entry>
	<entry>
		<id>https://wiki.uni-konstanz.de/gamelab/index.php?title=Modding&amp;diff=1616&amp;oldid=prev</id>
		<title>Sebastian.otto at 11:12, 20 April 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.uni-konstanz.de/gamelab/index.php?title=Modding&amp;diff=1616&amp;oldid=prev"/>
		<updated>2020-04-20T11:12:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:12, 20 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modifactions&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modding, modifying or adding is a popular practice in digital games. It is defined by the intervention and manipulation of a game at hardware or software levels that change the game design in graphics and mechanics in a way that was not intended by the original developers. One of the most popular modifications is the game Counter Strike, which was created out of the game Half Life. But while this modifications transformed to a whole new game, other modifications are only supposed to ad smaller changes to an exiting game. Prime examples for such partial modifications are for instance the game &#039;&#039;[[Minecraft]]&#039;&#039; (2009) from Mojang or the game &#039;&#039;[[Skyrim|The Elder Scrolls V: Skyrim]]&#039;&#039; (2011) from developer studio Bethesta.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sebastian.otto</name></author>
	</entry>
	<entry>
		<id>https://wiki.uni-konstanz.de/gamelab/index.php?title=Modding&amp;diff=1615&amp;oldid=prev</id>
		<title>Sebastian.otto: Created page with &quot;Modifactions&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.uni-konstanz.de/gamelab/index.php?title=Modding&amp;diff=1615&amp;oldid=prev"/>
		<updated>2020-04-20T10:53:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Modifactions&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Modifactions&lt;/div&gt;</summary>
		<author><name>Sebastian.otto</name></author>
	</entry>
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