The Witcher 3: Wild Hunt: Difference between revisions
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The four skill trees are: Combat Skills, Signs, Alchemy Skills and General Skills. | The four skill trees are: Combat Skills, Signs, Alchemy Skills and General Skills. | ||
Mutagens, which can be found by killing monsters or searching chests, can also be equipped to provide different benefits (e.g. increased health, more armor points or stamina).<br /> | Mutagens, which can be found by killing monsters or searching chests, can also be equipped to provide different benefits (e.g. increased health, more armor points or stamina).<br /> | ||
==== | ====Decisions==== | ||
The Witcher 3: Wild Hunt lives from the decisions and choices the player makes. Beginning with the skill system, to the weapons and armor, to the option to help different [[Non-Player Character]]s (NPCs) while doing side quests and finally to make important decisions within the dialogue with main characters to get forward in the main quest. Almost every decision made by the player has smaller or bigger consequences for single characters, whole villages or the ''Witcher''-World itself. | |||
Depending on the decisions during the journey to find Ciri, there are different good or bad endings for the characters and the Witcher-Wold the player can achieve. Some of them are: | |||
* Ciri disappears, if Geralt doesn't let her make her own decisions | |||
* Ciri becomes a witch | |||
* Geralt lives happy with Triss | |||
* Geralt lives happy with Yennefer | |||
* Geralt lives alone, because he tried to get both women at the same time | |||
* Cerys, Hjalmar or Crach an Craite becomes Queen or King of Skellige | |||
* Novigrad will be dominated by Radovid, Emhyr van Emreis or Djikstra | |||
* Either the magicians or the elves, dwarfs and gnomes get hunted | |||
* There are different "endings" for specifig characters in the game that have more or less consequences | |||
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===Further Content of the Game=== | ===Further Content of the Game=== | ||
====Creating an Immersive Experience==== | ====Creating an Immersive Experience==== | ||
There are different ways to create a more immersive gaming experience. One is to use Mods, the other is to use the original options of the game to alter its appearance. For example the player can turn off the mini map, the in-game music and don't use the option to call Roach (Geralt's horse) at any point to keep it more realistic. | There are different ways to create a more immersive gaming experience. One is to use Mods, the other is to use the original options of the game to alter its appearance. For example the player can turn off the mini map, the in-game music and don't use the option to call Roach (Geralt's horse) at any point to keep it more realistic. | ||
====Mods==== | ====Mods==== | ||
There are several Mods available for the PC version of the game to create an individual experience for the player. | There are several Mods available for the PC version of the game to create an individual experience for the player. Some mods alter only the appearance of the game, while other provide additional features to create a more realistic gameplay. | ||
<br /> | <br /> |
Revision as of 11:16, 23 January 2020
Published in 2015, The Witcher 3: Wild Hunt quickly became one of the most popular games in the last decade. One of the reasons for that might be the complex game mechanics, that create a unique experience for the player. This article will not only highlight this, but also how the morality of the player, therefore the decisions he or she makes while playing and how they can (and will) affect the whole gameplay.
About the Game
The Witcher 3: Wild Hunt is an open world action Role-Playing Game played in third person perspective by polish developement studio CD Project, published in 2015. It is the last part of a game-trilogy, based on the Witcher fantasy novels by polish author Andrej Sapkowski. Main charakter is Witcher Geralt of Rivia, whose task ist to rescue his so to say daughter Ciri who is on the run from the evil instance Wild Hunt. On his journey he has to fight different monsters, help NPCs and do many other quests, providing hundreds of hours of gameplay.
Research-Relevant Topics of the Game
Core Game Mechanics
Skill-Tree
There are four different Skill Trees and seventy skills in total, that the player can invest points to. Only twelve of these can be equipped at a given time, but they can be swapped. The points are gained by either leveling up or by finding Places of Power.
The four skill trees are: Combat Skills, Signs, Alchemy Skills and General Skills.
Mutagens, which can be found by killing monsters or searching chests, can also be equipped to provide different benefits (e.g. increased health, more armor points or stamina).
Decisions
The Witcher 3: Wild Hunt lives from the decisions and choices the player makes. Beginning with the skill system, to the weapons and armor, to the option to help different Non-Player Characters (NPCs) while doing side quests and finally to make important decisions within the dialogue with main characters to get forward in the main quest. Almost every decision made by the player has smaller or bigger consequences for single characters, whole villages or the Witcher-World itself.
Depending on the decisions during the journey to find Ciri, there are different good or bad endings for the characters and the Witcher-Wold the player can achieve. Some of them are:
- Ciri disappears, if Geralt doesn't let her make her own decisions
- Ciri becomes a witch
- Geralt lives happy with Triss
- Geralt lives happy with Yennefer
- Geralt lives alone, because he tried to get both women at the same time
- Cerys, Hjalmar or Crach an Craite becomes Queen or King of Skellige
- Novigrad will be dominated by Radovid, Emhyr van Emreis or Djikstra
- Either the magicians or the elves, dwarfs and gnomes get hunted
- There are different "endings" for specifig characters in the game that have more or less consequences
Further Content of the Game
Creating an Immersive Experience
There are different ways to create a more immersive gaming experience. One is to use Mods, the other is to use the original options of the game to alter its appearance. For example the player can turn off the mini map, the in-game music and don't use the option to call Roach (Geralt's horse) at any point to keep it more realistic.
Mods
There are several Mods available for the PC version of the game to create an individual experience for the player. Some mods alter only the appearance of the game, while other provide additional features to create a more realistic gameplay.