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Competitive Gaming: Difference between revisions

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Under Construction <br />
Under Construction  
 
The gaming community seems to be getting wider and wider and there is a variety of taking part in this community. And what happened to be a "nerdy" thing, playing a game for weeks in the basement with yourself seems to be emerging and forming a bigger challenge for players all over the world. There are big events like majors where players in teams or as single players can challenge each other, can take part in a competition to demonstrate their skills and to show their power. <br />


==Introduction==
==Introduction==
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===Cheating===
===Cheating===
Cheating is not a young phenomenon. There is a connection the existing of games.


=== Game Addiction and Violence ===
===Game Addiction and Violence===


==Related Links/ Research==
==Related Links/ Research==

Revision as of 03:55, 6 February 2020

Under Construction

The gaming community seems to be getting wider and wider and there is a variety of taking part in this community. And what happened to be a "nerdy" thing, playing a game for weeks in the basement with yourself seems to be emerging and forming a bigger challenge for players all over the world. There are big events like majors where players in teams or as single players can challenge each other, can take part in a competition to demonstrate their skills and to show their power.

Introduction

Competitive Gaming is a game mode mainly connecting to multiplayer-based video games, where players compete with each other in different types of game mechanics, skillsets and settings.

The spectrum of competitive gaming interconnects with the wide field of video games in various sections. Often associated with professional monetized e-sports tournaments in first place, competitive gaming can be located in way more casual or intermediate gaming circumstances.

MMORPGs, Browser Games, Casual Games, Strategy Games, Fighting Games

Hot Seat, LAN, Online-Mulitplayer

In the scientific and professional literature on video games competitive gaming is lacking profound research and recognition. [1]

Connected Research Approach

Metagaming

In a competitive context metagaming can be defined as

Main article: Metagaming

Professional Electronic Sports


Cheating

Cheating is not a young phenomenon. There is a connection the existing of games.


Game Addiction and Violence

Related Links/ Research

  1. Faust, Kyle; Meyer, Joseph; Griffiths, Mark: Competitive and Professional Gaming: Discussing Potential Benefits of Scientific Study. International Journal of Cyber Behavior, Psychology and Learning. Los Angeles/Kingston/Nottingham 2015
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