Assassin's Creed Odyssey: Difference between revisions
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''Assassin’s Creed Odyssey'' is an open world game of the ''Assassin’s Creed'' franchise and was published on multiple platforms in 2018. The main events unfold in the setting of the ancient greek empire, while a frame narrative is set in a modern day alternative reality.<ref> See also for further informations: https://en.wikipedia.org/wiki/Assassin%27s_Creed_Odyssey </ref> In the very beginning of the game the player gets the chance to choose a character: one of the two siblings Alexios and Kassandra. | ''Assassin’s Creed Odyssey'' is an open world game of the ''Assassin’s Creed'' franchise and was published on multiple platforms in 2018. The main events unfold in the setting of the ancient greek empire, while a frame narrative is set in a modern day alternative reality.<ref> See also for further informations: https://en.wikipedia.org/wiki/Assassin%27s_Creed_Odyssey </ref> In the very beginning of the game the player gets the chance to choose a character: one of the two siblings Alexios and Kassandra. | ||
== Content of the Game == | ==Content of the Game== | ||
===Core Game Mechanics=== | ===Core Game Mechanics=== | ||
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==Related Research Approaches== | ==Related Research Approaches== | ||
=== Performing Gender === | ===Performing Gender=== | ||
Looking at the term [[Gender Performance|gender performance]]<ref>Judith Butler: Gender is Burning. In: Sue Thornham (Hrsg.): Feminist Film Theory: A Reader New York: NYU Press, 1999. S. 381-395.</ref> following Judith Butler, one must assume that gender in its general and broad sense is nothing natural or biological. Rather is gender a fluid term that exists in the way it is performed. Therefore in the game ''Assassin's Creed Odyssey'' one can look at how the two characters are performing their gender identity and thereby how a player can be a part of that performance. | Looking at the term [[Gender Performance|gender performance]]<ref>Judith Butler: Gender is Burning. In: Sue Thornham (Hrsg.): Feminist Film Theory: A Reader New York: NYU Press, 1999. S. 381-395.</ref> following Judith Butler, one must assume that gender in its general and broad sense is nothing natural or biological. Rather is gender a fluid term that exists in the way it is performed. Therefore in the game ''Assassin's Creed Odyssey'' one can look at how the two characters are performing their gender identity and thereby how a player can be a part of that performance. | ||
===Reflexivity on the Medium=== | ===Reflexivity on the Medium=== | ||
<references /> | <references /> | ||
[[Category:Games]] |
Revision as of 13:52, 12 December 2019
Assassin’s Creed Odyssey is an open world game of the Assassin’s Creed franchise and was published on multiple platforms in 2018. The main events unfold in the setting of the ancient greek empire, while a frame narrative is set in a modern day alternative reality.[1] In the very beginning of the game the player gets the chance to choose a character: one of the two siblings Alexios and Kassandra.
Content of the Game
Core Game Mechanics
In the following section we will take a closer look at the core game mechanics of Assassin’s Creed Odyssey and analyze how the make the game unique.
Character Selection
The game starts with a flashback on the Persian War, where the player gets to play the king Leonidas. After the events unfold the player changes characters and a short cutscene starts that is set in the modern day. While the frame-narrative figure lays in a device called the ‚Animus‘, the player gets to adjust the settings of the game, like the level of difficulty. The most important part is the selection of the character, which is the choice between Kassandra and Alexios. This character choice defines to a certain degree the game course.
Playing with Perspectives
Related Research Approaches
Performing Gender
Looking at the term gender performance[2] following Judith Butler, one must assume that gender in its general and broad sense is nothing natural or biological. Rather is gender a fluid term that exists in the way it is performed. Therefore in the game Assassin's Creed Odyssey one can look at how the two characters are performing their gender identity and thereby how a player can be a part of that performance.
Reflexivity on the Medium
- ↑ See also for further informations: https://en.wikipedia.org/wiki/Assassin%27s_Creed_Odyssey
- ↑ Judith Butler: Gender is Burning. In: Sue Thornham (Hrsg.): Feminist Film Theory: A Reader New York: NYU Press, 1999. S. 381-395.