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Diablo Infinite Controversy

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Revision as of 17:39, 26 November 2019 by Emre.sofuoglu (talk | contribs)
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In late 2018, Blizzard announced Diablo Immortal, a mobile successor to their long running Diablo series. This created a huge stir in their fanbase, with an unprecedented ammount of open backlash from fans and Press alike. Many saw the move to a mobile plattform as a move to please the more lucrative Casual playerbase, particularly rooted in China, and away from their long-time fanbase on PC.

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