Actions

World of Warcraft

From GameLabWiki

Revision as of 17:47, 26 November 2019 by Emre.sofuoglu (talk | contribs)

World of Warcraft is a Massively Multiplayer Online Role-Playing Game ( MMORPG ), created by Blizzard Entertainment and published in 2004.


World of Warcraft changed a lot throughout the years. Therefore WoW is a good research object for many scientific disciplines and theories in the Computer Games Research.


Competitive Gaming:

Progress-Gilden

Arenenturniere


Serious Games:

"Corrupted Blood Plague", WoW as a scientific research for spreading of diseases.

Addictive Behaviour

WoW in English classes in the USA https://thejournal.com/articles/2012/10/04/wowing-language-arts.aspx

WoW as a platformer in schools in Chile https://www.youtube.com/watch?v=cc_L4eRAvJI


Workification:

Player as Employer or Employee.

Outsourcing ( Guilds, Groups, Payment )

Growth

Repetitive Game Procedures


Gender:

https://www.vice.com/en_us/article/ywaj4w/world-of-warcraft-changed-video-games-and-wrecked-lives

Cookies help us deliver our services. By using our services, you agree to our use of cookies.