Until Dawn
From GameLabWiki
Welcome to a game, in which every single action can decide about life and death of your friends: Until Dawn. In this interactive horror movie, players must choose between morally acceptable and strategic decisions repeatedly. Binary decision-making paths and various quick-time events lead to different endings. Accordingly, this video game is ideal for an analysis from a media science perspective in the field of Game Studies.
About the Game
Until Dawn is an interactive survival horror video game developed by Supermassive Games and published by Sony Computer Entertainment in 2015 exclusively for the PlayStation 4. The age rating in Germany as well as in whole Europe is 18 years (according to USK and PEGI). There is only one goal in this single player game: survival. Players step into the roles of eight teenagers and must save themselves and their friends from death. Not only the decisions made are relevant. The relationships that the players build with the other seven teenagers during the ten chapters also determine the fate of every single character in a later moment.
One year after the release of Until Dawn, Sony Interactive Entertainment released a direct spin-off: Until Dawn: Rush of Blood. This first-person shooter is also marked with an age restriction of 18 years but can only be played with a PlayStation VR Headset on PlayStation 4. Players go through seven roller coaster rides (chapters), in which they must fight against various enemies and monsters, including the psycho who is also the antagonist in Until Dawn.