XDSGUI: Difference between revisions

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XDSGUI is a GUI (graphical user interface) for XDS that is supposed to help both novice and experienced users.  
XDSGUI is a GUI (graphical user interface) for XDS that is supposed to help both novice and experienced users.  
It graphically displays the ASCII and [http://www.bernstein-plus-sons.com/software/CBF cbf] files that XDS writes, and can run useful shell commands with a simple mouse click. The design goal of the program is to enable XDS data processing without the commandline, and to supply additional graphical information, in a simple, user-modifiable and user-extensible way.
It graphically displays the ASCII and [http://www.bernstein-plus-sons.com/software/CBF cbf] files that XDS writes, and can run useful shell commands with a simple mouse click. The design goal of the program is to enable XDS data processing without the commandline, and to supply additional graphical information, in a simple, user-modifiable and user-extensible way.
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=== Technical aspects of XDSGUI usage ===
=== Technical aspects of XDSGUI usage ===


* the simple editor operating in the XDS.INP, XDSCONV and XSCALE tabs understands ctrl-X (cut), ctrl-c (copy), ctrl-v (paste), ctrl-z (undo) and ctrl-Z (redo).  
* the simple editor operating in the tabs understands ctrl-X (cut), ctrl-c (copy), ctrl-v (paste), ctrl-z (undo) and ctrl-Z (redo).
* ctrl-+ (control-plus) and ctrl-- (control-minus) enlarge or decrease the font size of characters.
* ctrl-+ (control-plus) and ctrl-- (control-minus) enlarge or decrease the font size of characters.
* flexibility of operation: all commands in the ''tools'' tab may be modified by the user, simply by modifying the (bash) code in the text field below the button. The user-changed command is automagically and permanently stored in ~/.xds-gui . The user may also change what is written on a button, by editing ~/.xds-gui.
* flexibility of operation: all commands in the ''tools'' tab may be modified by the user, simply by modifying the (bash) code in the text field below the button. The user-changed command is automagically and permanently stored in ~/.xds-gui . The user may also change what is written on a button, by editing ~/.xds-gui. It should be obvious what to change.
* Menu / Settings is used for setting "Paths" for binaries (xds_par, xscale_par, shelxc/d/e, ...), and "Appearance" (font size and default plot height). "generic Library" (typically /usr/local/lib64/dectris-neggia.so) should currently not be filled out, due to a bug.
* Menu / Settings is used for setting the name of a "generic library" (e.g. /usr/local/lib64/dectris-neggia.so) for reading HDF5 files, "Paths" for binaries (xds_par, xscale_par, shelxc/d/e, ...), and "Appearance" (font size and default plot height). The Settings menu can be opened on the Mac by going to "Preferences", or pressing the "Command" () key and the "," key.


== Tabs ==
== Tabs ==
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== Known bugs, problems and workarounds ==
== Known bugs, problems and workarounds ==
# ''Question: the program prints'' <code> Object::connect: No such signal XdsconvTab::signalSetTabEnabled(QWidget*,bool) Object::connect:  (sender name:  'xdsconv') Object::connect:  (receiver name: 'tabWidget')</code> ''What's wrong?'' Answer: nothing is wrong. Just ignore this; it's a debugging output.
# ''Question concerning TOOLS: "Show frame..."  on Mac: it creates everything shown in the commandline but it seem to us that everything runs in the background. Therefore xds-viewer does not open anywhere as it is not seen. Also, it would be great if this image together with the predictions would be re-directed to the FRAME tab.'' <br> Answer: On Linux, the xds-viewer window is brought to the foreground automatically, whereas on the Mac this does not seem to happen. However, an icon for xds-viewer appears in the dock (on the right) and I can double-click it to see the xds-viewer window. I have no idea how to bring xds-viewer to the foreground automatically, and I need input from people who know Macs and tell me how to do it. The reason why we do not open automatically in the FRAME tab is that one can have several xds-viewer windows open at the same time, and compare the patterns. As a '''workaround''', you can manually open the resulting temp/FRAME_$X.cbf in the FRAME tab.
# ''Question concerning TOOLS: "Show frame..."  on Mac: it creates everything shown in the commandline but it seem to us that everything runs in the background. Therefore xds-viewer does not open anywhere as it is not seen. Also, it would be great if this image together with the predictions would be re-directed to the FRAME tab.'' <br> Answer: On Linux, the xds-viewer window is brought to the foreground automatically, whereas on the Mac this does not seem to happen. However, an icon for xds-viewer appears in the dock (on the right) and I can double-click it to see the xds-viewer window. I have no idea how to bring xds-viewer to the foreground automatically, and I need input from people who know Macs and tell me how to do it. The reason why we do not open automatically in the FRAME tab is that one can have several xds-viewer windows open at the same time, and compare the patterns. As a '''workaround''', you can manually open the resulting temp/FRAME_$X.cbf in the FRAME tab.
# ''Another question concerning TOOLS: "Further analyses" on Mac: again pointless runs nicely but there is no output for the user.'' <br> Answer: Could it be that you started xdsgui by double-clicking its icon in the Finder? In that case, there is no output visible, because there is no console. Unfortunately, for all the Tools, the output is in the console window where xdsgui was started. Thus, you should really start xdsgui in a console window.
# ''Another question concerning TOOLS: "Further analyses" on Mac: again pointless runs nicely but there is no output for the user.'' <br> Answer: Could it be that you started xdsgui by double-clicking its icon in the Finder? In that case, there is no output visible, because there is no console. Unfortunately, for all the Tools, the output is in the console window where xdsgui was started. Thus, you should really start xdsgui in a console window.
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# there is a bug in XDSGUI that prevents it from displaying .h5 files. The symptom is that the frames appear to be blank. The workaround is: go to (upper left) "Menu"->"Settings"->remove the string "/usr/local/lib64/dectris-neggia.so" from "generic library", and install <code>H5ToXds</code> or <code>hdf2mini-cbf</code> as explained above.
# there is a bug in XDSGUI that prevents it from displaying .h5 files. The symptom is that the frames appear to be blank. The workaround is: go to (upper left) "Menu"->"Settings"->remove the string "/usr/local/lib64/dectris-neggia.so" from "generic library", and install <code>H5ToXds</code> or <code>hdf2mini-cbf</code> as explained above.


If you find a bug, please send email to Kay dot Diederichs at uni-konstanz dot de , with enough information/data to reproduce the bug.
If you find a bug, please send email to Kay dot Diederichs at uni-konstanz dot de , with enough information/data to reproduce the bug ("it does not work" is not enough!).


== Limitations ==
== Limitations ==
2,652

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