FAQ: Difference between revisions

295 bytes added ,  28 February 2010
3rd pass
(second pass)
(3rd pass)
Line 17: Line 17:
Q: What is LATTICE-CHARACTER in CORRECT.LP ?
Q: What is LATTICE-CHARACTER in CORRECT.LP ?


A: the definitive answer is in [http://it.iucr.org/Ab/ch9o2v0001/sec9o2o5/ 9.2.5. Lattice characters in International Tables A].  
A: the definitive answer is in [http://it.iucr.org/Ab/ch9o2v0001/sec9o2o5/ 9.2.5. Lattice characters, in International Tables A].  


----
----
Line 47: Line 47:
Q: can I use xdisp (part of denzo) to find out the beamstop position and use it for xds?
Q: can I use xdisp (part of denzo) to find out the beamstop position and use it for xds?


A: unfortunately, the conventions of the different data reduction programs are not the same, but there is always a simple transformation between them, like x' = y; y' = x (which often works!) or some such. The transformation may be different for different detectors. For a given detector, you can easily find that out for yourself.  
A: yes. Unfortunately, the conventions of the different data reduction programs are not the same, but there is always a simple transformation between them, like x' = y; y' = x (which often works!) or some such. The transformation may be different for different detectors. For a given detector, you can easily find the transformation out for yourself, by noting the values from xdisp and comparing them with those from [[adxv]] or [[XDS-Viewer]]. After that, you can always find the beamstop position with xdisp, and put the transformed values into XDS.INP .
 
----
----


Line 58: Line 57:
----
----


Q: How do you interpret the DECAY.cbf file?
Q: How do you interpret the [[DECAY.cbf]] file?


A: Using XDS-Viewer: along the x direction, you find the "integration batches" (first frames to the left; last frames to the right). Along the y direction, you find the resolution ranges (bottom: low res; top: high res). The shades of gray correspond to numbers. Move the mouse across them to find the numbers which are simply the scalefactors multiplied with 1000.
A: Using [[XDS-Viewer]]: along the x direction, you find the "integration batches" (first frames to the left; last frames to the right). Along the y direction, you find the resolution ranges (bottom: low res; top: high res). The shades of gray correspond to numbers. Move the mouse across them to find the numbers which are simply the scalefactors multiplied with 1000.


----
----
Line 102: Line 101:
reference datataset?
reference datataset?


A: First question: was answered in webinar, and see XDSwiki. Second question: yes, you may use a reference dataset - this simplifies getting the right setting in space groups like P3, P4 and so on.  
A: First question: short answer was given in the webinar, and see this wiki: [[Optimisation]] and [[Tips and Tricks]]. Second question: yes, you may use a reference dataset - this simplifies getting the right setting in space groups like P3, P4 and so on.  


----
----
Line 109: Line 108:
I meant Table with Ractor over Image in CORRECT.LP
I meant Table with Ractor over Image in CORRECT.LP


A: XDSSTAT produces this table.
A: [[XDSSTAT]] produces this table.


----
----
2,684

edits